Drukhari - Kabal Roster. Your most potent survivability tricks are gated behind CP. If you wanted to, you could always still mix factions as well, but it’s probably not ideal. Wracks, Incubi, Grotesques, and Mandrakes are added in Elites. Expensive, but useful on an edge case for hammering down a key target with Wych Weapons or your Klaivex if your Combat specialist isn’t in the fight. At T4 with a 5+ invulnerable save, Wracks are the most durable models you can take without spending more than 30 points each. The splinter cannon is there for arena maps and other crowded boards where I don’t think I can get consistent use out of the dark lance. Incubi have a good save but no invulnerable, so keep them hidden from specialist weapons until you can drive them in for the kill. A Kill Team set of Drukhari miniatures who can represent either that named kill team or a kill team of your own devising, including scenery and exclusive Tactics – with a set of attractive Drukhari dice for use with Kill Team. Kabalite Warrior - 7 - comm : Splinter rifle. Keep in mind that the -1 Ld from being hit by the PGL applies to this roll. A 10-model Drukhari Kill Team: supplied on purple plastic, these can be used to represent The Slicing Noose or your own Drukhari Kill Team. £20.00 £16.00. At short range with no obscuration, shots from a splinter weapon will still benefit from this trait, but it’s not worth giving up the effective +1 to your real heavy hitters in most situations. On top of that, they can deep strike using the From the Shadows tactic, letting them deploy wherever is least convenient for your opponent. Mandrakes start out about as tough as Wracks, but get even harder to kill the more hit penalties you can stack on someone shooting at them. Alright everyone, this is the long-awaited guide for how to build Kabal and Cult lists with the new book. You get access to 3 Wych Fighters and a Hekatrix, and if you’re going to take Wyches you want to bring all of these. For Haemonculus Covens, take the 4++. Mandrakes are a solid choice. Its Flesh Gauntlet hits at S5 with a chance of dealing mortal wounds, and it can choose between a monstrous cleaver and a liquifier gun as a second option. Obviously it requires all 8 to be in position. There’s really only one show in town for Covens, and it’s. Chaining together combats with a Hydra Gauntlet Wych can be terrifying, and they’ll have to roll off if they want to fall back. Usually not that great, but could be useful during round 2 if a model in close combat has taken a flesh wound. The splinter cannon won’t often be your go-to choice, but it can be useful on boards with more densely-packed terrain or . Citadel Rogue Trader Kill Team Warhammer 40,000 4.4 out of 5 stars 28. Name Email Required. Mixed Roster, Redux. They also pick up a 4+ invulnerable save during the fight phase and benefit from the. Another way to prevent getting this page in the future is to use Privacy Pass. The one upside is that it will work in melee as well as at range, but if your Kabalites get stuck in, something has probably already gone irreparably wrong. Mixed Roster. It’s a good tactic to have in your back pocket and combos nicely with the Prophets of Flesh obsession to push a coven unit to a 3+ invulnerable for a turn. Strike first, strike fast, and strike hard. A model can shoot after falling back. Warhammer 40,000 Kill Team The Slicing Noose [Drukhari] Rating Required. Dark Eldar Drukhari Kill Team Dice Warhammer 40k. the_scotsman wrote: Kabalite Warriors and Wyches are the two Kill Team units in the base game. could both be interesting in a world without Prophets, but as it stands they’re probably not worth it. Reason: separate pages have been made for Imperium, Chaos, and Xenos factions, this one is now redundant Unlike several factions, you’ve got the tools to contest almost any of the secondary objectives, depending on the map and the matchup. 40K: Drukhari List Building Advice. The 3-pack of Mandrakes either deep strikes or sets up in front to screen and intercept chargers, depending on the matchup. This weapon is faction-defining in most matchups. Games Board & card games Collectible card games Role-playing games Miniatures games Paints & modeling supplies Dice, tokens & mats. You can unsubscribe at any time. That means that if your Kill Team consists of 9 Kabalite Warriors and 1 Wych. Comics Where most factions have 6 or 7 subfaction traits to choose from, Drukhari have a total of 10 to choose from. Wyches trade a point of armor save for an extra inch of movement and an extra attack, and have a few extra rules centered around close combat. Gives you an additional attack, -1 AP, and hits at damage 2. The Team consists of: Vulvatrix of the Crimson Wave - Wych Cult Hekatrix - Leader - Blast Pistol and Agonizer - 13 points. And if you get charged and manage to survive, you can unload into your attacker’s face with it. In the first 2 turns, this penalty is rough, but starting with round 3, it’ll be offset by the bonus from Power From Pain, making her downright dangerous in close. Without any other modifiers, this will chew up T3 and gives you a decent chance of wounding T4 and only gets better from round 3 forward. Magic singles Magic buy list. Take them as Prophets of the Flesh, and they’re legitimately tough (for Eldar, at least) with a 4+ invulnerable. A S3 flamer with random AP each time you fire it. The Sybarite can swap its splinter rifle for a pistol (not recommended), take a melee weapon (fine if you’ve got the points), or bring a phantasm grenade launcher (recommended). • Seems interesting at first, but doesn’t work out as well as you might hope and has no effect on your darklight weapons or shredder. Unfortunately, this leaves them in a rough spot in Kill Team, and they’re definitely not one of the premier competitive factions here. I was operating with the understanding at the time that Drukhari subfactions cannot intermingle in Kill Team like they can in 40k– that I can only choose one subfaction, and as a result must either play a pure Wych, Kabal or Coven kill team, or play a mixed team without subfaction rules. You can mix the three, but you lose out on Drukhari Obsession, the chapter tactics equivalent, which you only get if you take drukhari only from one type (so you don't mix Wyches, Kabalites, and Grots+Wracks) This is not an unforgiving faction, and you need to approach every step of the game – from roster construction, to picking your kill team, straight on through to every single move you make – deliberately and with care. Kill Team *Commander: Vysa Kharavyxis . A fast paced tabletop miniatures game, Warhammer 40,000: Kill Team pits teams of elite specialists, ragtag zealots and hard-bitten veterans against each other in vicious skirmish battles to the bitter end. Zestaw startowy do Kill Team z uniwersum Warhammera 40,000, dla armii Drukhari. The Archon is also the only Drukhari commander with access to the Strategist specialism, letting him contribute an additional CP every turn so long as you can keep him alive. Insidious, mobile and used to daring strikes behind enemy lines – the Drukhari are perfectly suited to the vicious close-quarters action of Kill Team.Drukhari are perfectly suited to the vicious close-quarters action of Kill Team. Kabalite Warrior - 7 : Splinter rifle. Wracks excel at taking and holding areas of the board, spreading out and just plain refusing to die. The Wyches of the Drukhari – also known as Dark Eldar – are vicious and cunning, their fighting style based on a foundation of raw speed. Kabalites without their Gunners are stuck with splinter rifles, which really need to focus down a single model to be able to remove it. Never ... raw download clone embed print report ++ Kill Team List (Drukhari) [207pts] ++ + Configuration + List Configuration: Matched Play: Command Roster + Leaders + Sybarite [11pts]: Agonizer, Kabal of the … These are all great weapons, and which one you take will depend on the matchup and the board, so consider taking at least one of each in your roster. The liquifier gun is still pretty nasty, but it brings your Grotesque up to 42 points. 32 page softback kill team book The book is an updated and revised Kill Team rules for 7th edition expanded rules for kill team leaders and specialists 6 missions finally ideas for linked games, multiplayer and games against hordes and battle tanks. Drukhari kits are designed to be compatible both with each other and a huge range of other models, making converting up a distinct-looking kill team easy. If they’re likely to deploy a horde, take your nastiest combat units and shoot for Attrition and Thin Their Ranks. This kit includes 14 different heads and 10 different bodies (six female variants and four male variants); A set of 2 Eldritch Ruins: overgrown and deadly scenery pieces representative of fearful deathworlds. We hope to help players into Kill Team with our Kill Team Guide. Kill Team: The Slicing Noose Starter Set. Performance & security by Cloudflare, Please complete the security check to access. Sale -20%. A dark lance-equipped Sniper specialist can reach out and touch nearly any model on the board, and whatever poor model in your opponent’s Kill Team finds itself in this model’s sights is going to have a bad time. Cloudflare Ray ID: 5fb4692bd91da2eb Don’t get stuck in a war of attrition against Wracks, they’re tougher than many players realize and can punch up reliably with their haemonculus tools if they can close. connexion. Drukhari have some solid tactics to choose from that give them some interesting tricks, and many of them are 1 CP. Move them through cover and get them stuck in as fast as possible. Alright everyone, this is the long-awaited guide for how to build Kabal and Cult lists with the new book. On the flip side, the model you fell back from won’t be able to charge you after you use this. It’s presented here as a starting point if you want to field a mixed roster. The book reads "If your kill team is battle forged and all models in your kill team are drawn from the same Kabal, Wych Cult or Haemonculus Coven, models in the killteam gain the Drukhari Obsession described below and you can use that Sub-factions tactics." Use this. Having this turn 1 isn’t worth giving the increased reliability you gain from the other two obsessions. The mindphase gauntlet sucks. Insidious, mobile and used to daring strikes behind enemy lines – the Drukhari are perfectly suited to the vicious close-quarters action of Kill Team.Drukhari are perfectly suited to the vicious close-quarters action of Kill Team. Drukhari for Kill Teams with Drukhari tactics cards. Since release, it has added a multitude of options and rules that can be overwhelming for new players. -1 AP, and lets you re-roll failed wound rolls. You may need to download version 2.0 now from the Chrome Web Store. A neat trick, but expensive, and you probably have more important things to spend your CP on, like “killing their dudes,” or “not fucking dying.” If you’ve got 3 or more CP, consider using this; otherwise, save it. Choose the specialism based on the matchup. Comments Required. If you’ve got S4, whether through Cult of the Cursed Blade or Combat Drugs, it’s worth considering taking one of these over the Hydra Gauntlets as the second die will improve your chance of scoring a kill on your first injury roll from 50% to 75%. Nightfiend w/Baleblast, Glimmersteel Blade, Leader Acothyst, Homunculus Tools, Leader Acothyst, Liquifier Gun, Electrocorrosive Whip, Combat Acothyst, Stinger Pistol, Electrocorrosive … Haemonculus Coven – Prophets of Flesh. A single squad of well-trained and well-equipped warriors can tip the balance of a wider conflict – with Kill Team Have them skulk around in cover and take potshots with their baleblasts until they can close or until a nearby model has picked up a flesh wound or two, then close in for the kill. Condition: Wyches have a 4+ invulnerable in the fight phase, but a 6+ save otherwise. Drukhari kits are designed to be compatible both with each other and a huge range of other models, making converting up a distinct-looking kill team easy. The 2-player games, respectively against Space Marines and a newsreader-heavy KT went just fine. By the same token, don’t advance models within charge range of Wyches if you can’t afford to have them tied up in combat for multiple turns and don’t have a plan to bail them out. I’ve taken a Nightfiend as a Leader both for his durability and the fact that he has a ranged attack that isn’t a pistol. Subject: Dark eldar kill teams Mon Aug 06 2018, 21:53. Themed to match the Drukhari, these dice are green with red markings. Combat Drugs: You roll for drugs for all models of a certain type, so all wyches take one drug, hellions take another, etc. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. As mentioned above, the best obsessions are the ones that let you lean into the strengths of the subfaction they apply to. Take the Hydras instead. Drukhari units tend to be fast and fragile, but with some nasty weaponry that and some dirty tricks besides. Just keep in mind that you can’t Fall Back on the turn you get charged. I am not the original creators of these models or the tactic cards i have just collected them for ease of access. Hide them. Keep in mind that this is less useful with a splinter cannon since you don’t get the bonus unless you’re outside rapid fire range. Take the Zealot with shardnet & impaler into T4, and the Hydras into T3 (for the extra attack). Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), incredibly official Goonhammer store on RebBubble, Splinter Rifle, Phantasm Grenade Launcher, Splinter Pistol, Phantasm Grenade Launcher, Power Sword, Blast Pistol, Agoniser, Phantasm Grenade Launcher, Blast Pistol, Power Sword, Phantasm Grenade Launcher, Splinter Pistol, Agoniser, Phantasm Grenade Launcher. The Dark Kin come to Kill Team as fast and hard-hitting as you’d expect, and at least as fragile besides. It won’t always pay off, but when it does, it’ll pay off with dividends. Just be sure to keep these guys safe from specialist weapons, as their low toughness and lack of an invulnerable save means they’re easy prey for stronger weapons. Lysimachus Kill Teams: Drukhari - posted in + Kill Team +: Hello all! Wyches without Wych weapons often wind up in protracted slapfights where nobody really gets anything done. Though these individuals often hail from different organisations and subcultures in Commorragh, all rivalries and vendettas are set aside for the duration of the raid. Games Workshop Warhammer 40k Kill Team: The Slicing Noose – Drukhari Starter Set 4.8 out of 5 stars 6. Luckily, they’re all 1 CP tactics, but individual 1 CP spends add up quickly. ++ Kill Team List (Drukhari) [100pts] ++ + Configuration + List Configuration: Matched Play: Kill Team + Leader + Its utility depends on your combat drugs roll and the matchup, and it’s a risk in any event. The Archon is your commander for Kabal rosters. The Succubus is the Wych Cult commander. Use this to pop out of cover and then pop back in, or to keep advancing in the shooting phase after taking a pot shot at your opponent. But let’s be honest – the True Kin wouldn’t have it any other way. Ferocity, Fortitude, and Melee are all decent choices for his specialism – Ferocity will help him discourage charges, Fortitude lets you spend a CP to add a -1 penalty to an injury roll for a nearby model, and Melee gives you an extra attack and gives you the Stunning Blow tactic, which can be useful in an edge case if he fails to kill a melee threat. - A 10-model Drukhari Kill Team: supplied on purple plastic, these can be used to represent The Slicing Noose or your own Drukhari Kill Team. Press question mark to learn the rest of the keyboard shortcuts Sybarite - 11 -leader : Phantasm grenade launcher, Agoniser, Splinter rifle. The, is expensive, but it turns out that giving an agonizer a damage characteristic of 2 is pretty good. The Hekatrix brings an extra attack and can be equipped similarly to the Sybarite, while the Fighters get access to Wych Weapons, making them legitimately threatening against a lot of opponents. This is my personal advice for building lists and I know the book is still super young, but bear with me, and we’ll learn how to put together lists that will wreck shop. Kill Team Drukhari Dice This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. If you can’t use them to get a decisive lead early, you’re going to have a rough time throughout the entire game. Your IP: 22.214.171.124 An expansion for Warhammer 40,000: Kill Team, this box includes the following: 40K: Drukhari List Building Advice. You can include these models on a kill team without preventing other models from gaining the bonus of a Drukhari Obsession, but they don't benefit from the bonus (for example if your kill team has 8 wyches, an Incubus and/or a Mandrake, you can choose a Drukhari obsession in … Wracks without liquifier guns have to close to melee to attack you, and they’re not quite as fast at getting around the board as Wyches. Wracks and Grotesques are generally durable in any situation and can be deployed more or less normally. This could be a powerful weapon, but it’s held back by two problems: at 5 points, it’s one of the most expensive weapons you can take, and its damage characteristic of 1 makes it less reliable than the Kabalite Gunner’s Blaster. Fortunately, your bosses are separate from the rest. . Drukhari kill teams are built around fiercely competitive cliques of elite killers, each armed for a specialised combat role. With a model count ranging anywhere from 8 to 10, you’ve got enough models to take and keep control of a decent portion of the board and manage some doors to frustrate your opponent. a guest . The shadowy allies of the Drukhari in particular have been highly anticipated additions to the game, and their Shrouded from Sight ability will give them a huge advantage in Kill Team. S6 re-rolling wounds means that most of your hits will go through, and it’s got decent AP once it wounds. If you can take the dangerous models out of play, the “standard” options available to Drukhari are less threatening. With 3 attacks at S4 AP-3, Incubi are the “hammer” in your “hammer and anvil.” The Klaivex is what you’re looking at here, bringing +1W, +1A, and +1 Ld for 3 more points, as well as hitting at damage 3 on a 6+ to wound. Comment on the article's talk page. Today we will be looking at one of my favourite forces in Kill Team, the Drukhari. Use the Wracks to control objectives and soak up hits from melee threats. Note: Wracks at Elites launch were the victims of one of the most egregious typist’s errors I’ve seen Games Workshop commit in a long time – the entire statline on their published datasheet is just flat wrong. And if you catch a model within 18”, its 6 shots will do work against lightly-armored infantry. For Kabals, you want to improve the likelihood that your ranged weapons will hit home before you’re forced to deal with your less-than-stellar options in the Fight Phase. Wyches are a popular infantry choice for … Hi all. Figure out what the most dangerous models on your opponent’s side are, and then kill them. Kabals shift from dark lance to splinter cannon here, since the dark lance will have trouble lining up a consistent shot, leaving them more likely to force an injury roll, but less likely to pick up a kill off of the back of it. This is kind of a crapshoot and the result isn’t always great, but when it comes into play it’s always helpful. Vulvatrix is Unforgiving, she strives for perfection, and accepts nothing less from those whom she fights. A model from your Kill Team that is obscured in the shooting phase gets +1 to saves for the rest of the phase. A strong choice from 40k remains strong here, albeit for different reasons. If you don’t know what to put on your Wyches, this is what you should take. Ive looked at a few posts around the warhammer subreddits and came up with this list. By subscribing you confirm that you are over the age of 16 or have consent from your parent or guardian to subscribe. They also pick up a 4+ invulnerable save during the fight phase and benefit from the No Escape rule, which makes it so enemy models have a less than 50% chance of being able to fall back from a fight with your Wyches, keeping their key models locked in combat where you want them. The only downsides are its damage characteristic of 1 and that d6 shots can be unreliable when you need it most. Fortunately, all three choices are relatively inexpensive and decently effective for what you pay. On top of that, they can deep strike using the. 1 in stock . At 13 ppm (16 for the Klaivex), they’re a bit expensive to fill out your list with, but having a Klaivex in your roster is worth considering. That means that if your Kill Team consists of 9 Kabalite Warriors and 1 Wych, none of your models get access to subfaction rules. Their weapons aren’t incredible, but they have respectable output in melee and a chance of dealing mortal wounds with their ranged attack. Use at the start of a battle round to double the effect of a model’s Combat Drugs, but it has a 1/6 chance of taking a mortal wound at the end of the round. 83 . This 102-piece se.. £22.50 £18.00. This list will range out over the board and take control of objectives, punishing your opponent for coming to you. Just be sure to check that your opponent can actually activate during the Hammer of Wrath step before you commit to this. Drukhari Kill Team (125pts) (Kabal of the Flayed Skull) Sybarite - 10pts Splinter Rifle, Agoniser, (Leader) Kabalite Gunner - 12pts Dark Lance (Sniper) Kabalite Warrior - 7pts Splinter Rifle (Comms) Kabalite Warrior - 7pts Splinter Rifle Kabalite Warrior - 7pts Splinter Rifle Kabalite Warrior - 7pts Splinter Rifle Kabalite Gunner - 9pts Shredder Klaivex - 16pts Klaive Kill Team Drukhari. True to its name, this thing will shred infantry. For Cult of Strife, the power sword is held back by your low strength, so bring the agoniser. The scissorhand is an agoniser that trades a point of AP for an extra attack, and is better into enemies with poor armor saves. I lean toward the Kabal of the Flayed Skull for pure Kabal lists since it pairs well with the dark lance, ... Wych Cult Roster – Cult of the Cursed Blade. Their weapons aren’t incredible, but they have respectable output in melee and a chance of dealing mortal wounds with their ranged attack. r/Drukhari: Drukhari: The Commorragh of Reddit - Free slaves for all! A Combat or Zealot specialist Klaivex will force at least one injury roll on average against marines, and your 3+ save will help you shrug off small arms fire. I am not the original creators of these models or the tactic cards i have just collected them for ease of access. This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Games Workshop. As a “heavy” weapon choice that’s actually Rapid Fire 3, you won’t be penalized for your lack of access to the Heavy specialization. < > 2 Comments Coffeecreamer10 [author] Apr 30 @ 5:56am Ive updated it now so there should be a wrack with an ossefactor. Generally less effective than Hydra Gauntlets since what’s generally holding you back is your mediocre S3, not your WS. If you think they’re going for a small, elite team, use your mobility and go for a numbers advantage to take control of the board. Could be interesting on a demolitions specialist, though. Another strong choice, for similar reasons as Flayed Skull – you’ll be firing at long range a lot, especially if you bring a Dark Lance sniper or a Blaster. The flesh gauntlet could be interesting on a Combat or Zealot specialist, but you’re probably taking the Acothyst as your Leader because he’s the toughest thing you can stick that on. a list of units allowed in kill team from every 40k army But most importantly, taking this in Kill Team. This is a key source of mortal wounds and will help you deal with models that have strong invulnerable saves, but you’ll need to be judicious with it due to its cost. Drukhari Kabalite Warriors . Unfortunately, if you mix and match, you lose access to obsessions, so we recommend matching your commander to the rest of your roster. rule, which makes it so enemy models have a less than 50% chance of being able to fall back from a fight with your Wyches, keeping their key models locked in combat where you want them. Kabalites bring dark lances and shredders alongside their splinter rifles to devastate the enemy at range, while Wyches move in with various wicked-looking implements to tie up their opponents and pound them into submission. Their Wych Kill Teams can dodge an enemy’s blade as easily as if it were moving through treacle, artfully lopping off limbs and heads as they dance through the melee. Built using WordPress. Always wounds on a 2+, hits at AP-3, and throws out mortals if it kills something. 7th place, Kill Team Tournament Prophets of Flesh. As before, the Klaivex is there to smash into threats that you’ve tied up, and the Mandrakes are great for deep striking or ranging out through cover. They also have access to some incredible specialist weaponry, but are limited to bringing two: either a shredder or a blaster, and a splinter cannon or a dark lance. If I had a dollar for every Deathwatch Frag Cannon I’ve taken out round 1, I could buy myself another Kill Team. Plus, the second half of the ability just doesn’t apply – nothing that can get this obsession lacks the Power From Pain ability. Cut Apart, Bounty Hunters, and Proximity Alert are better suited for Cult and Coven lists, since they’re going to get stuck in anyways. Showing all 2 results. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. Press J to jump to the feed. Kabalites fold under sustained fire in any situation. Power From Pain: Mostly unchanged, except for turn 4.Now your models with this rule auto-pass morale tests if you outnumber the enemy and auto-pass rout checks regardless. Take a Haemonculus if you’re running a Coven roster. ive not actually ever played drukhari so i wanted some advice on if this was good. Wyches are BRILLIANT in Kill Team. HERO 5 Minute Read April 27. The. Tie up the line infantry with Wyches and pound them into the dirt with their hydra gauntlets. This is kind of a crapshoot and the result isn’t always great, but when it comes into play it’s always helpful. HERO 5 Minute Read April 27. If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. Play to your strengths, and lock down objectives. They’re an interesting faction to play who can be a ton of fun, if you can get past the fact that you’re working without a safety net. For Wych Cults, focus on making your Wyches deadlier so they can more quickly move on to the next target. These really come down to personal taste. 1 in stock . Drukhari, Kill Team Drukhari. Bringing Mandrakes or a Klaivex can add a little close-combat punch to any list as well. Plus, the more you can stay in combat, the more you get to benefit from that 4++. Lets you hit at AP-2 and make an extra attack for no point increase. Like the Hydra Gauntlets, but you re-roll failed hits rather than failed wounds. Cult and Coven lists do well, since they can take advantage of the tight corridors and door manipulation to get into close combat where they thrive. $110.50. Your Hekatrix has most of the same choices as the Sybarite above – you can’t take the splinter rifle, but can take the Hekatarii blade instead – but slightly different priorities on them. Nasza strona korzysta z plików cookies, dzięki czemu możemy lepiej dostosowywać treści do Twoich preferencji. Finally, they come equipped with a splinter pistol and a Hekatarii blade, which gives them an extra attack in the Fight phase for a total of 3. Another key survivability tactic, though it only works in the shooting phase and doesn’t work if you get caught without obscuration. The shadowy allies of the Drukhari in particular have been highly anticipated additions to the game, and their Shrouded from Sight ability will give them a huge advantage in Kill Team. Deep strike up to three Mandrakes outside 5” of enemy models. I plan on buying 1 box of kabalites and a box of wyches. - A card featuring Vysa Kharavyxis' skill tree - Succubus specialisms which can only be used by that character - 5 Drukhari Commander Tactics Cards, including 2 Tactics exclusive to this set - A sheet of tokens for use in games of Kill Team - this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens Just remember that if you’re not paying attention, victory could slip right through your fingers. They may not be as obviously useful as +1A, +1S, or +1T, but they’re generally more useful here than they are in 40k. Themed to match the Drukhari, these dice are green with red markings. In addition to the Power From Pain ability shared by all the Dark Kin, your Wyches will get into a random Combat Drug at the beginning of every battle, increasing one of their stats. In arena matches, I sometimes skimp on the Mandrakes and try to fit more Kabalite Warriors to better control the board, since it’s harder for small model-count teams to traverse it between the tight hallways and doors that I can close. "All models in your kill team are drawn from the same" I guess is the contentious line. Fresh Meat I've only played 3 KT games so far: 2 2-player games and 1 4-way. Mandrakes are a solid choice. This kit includes 14 different heads and 10 different bodies (six female variants and four male variants); A set of 2 Eldritch Ruins: overgrown and deadly scenery pieces representative of fearful deathworlds. And since the obsessions trigger based on the models in your Kill Team, not your combat roster, if you decide to run one of these pure sub-lists, you’d get access to the appropriate obsession. Drukhari seem to be very good. A single squad of well-trained and well-equipped warriors can tip the balance of a wider conflict – with Kill Team Their splinter rifles aren’t overly inspiring unless you focus down a single enemy, but they don’t care about an enemy’s toughness, which lets them shoot T4 and T5 more reliably than you might otherwise expect. get you access to Agents of Vect or Writ of the Living Muse, the real reasons you were swearing allegiance to Vect in 40k. However, there’s a catch: you can only use a subfaction trait if all the models in your Kill Team (other than Incubi and Mandrakes) are from the same subfaction. If you deploy a strong model in sight of a dark lance sniper, it will ready, it will shoot at you, and there’s a decent chance you’ll lose it before it’s had the chance to do anything. Kill Team Drukhari Dice Product Description. Drukhari are a lot of fun, but they’re not for the faint of heart – every game is balanced on the razor’s edge, and when something goes against you, there’s not much of a safety net to fall back on. If you’re a Kabal list, the dark lance sniper is your go-to for this. You’ll need to move with purpose and care, focus on identifying and removing their most dangerous models, put the pressure on, and never let up. You’ll almost always want to take that. Finally, they come equipped with a splinter pistol and a Hekatarii blade, which gives them an extra attack in the Fight phase for a total of 3. Sample Combat Rosters. Review Subject Required. What is one of the most-used obsessions in 40k isn’t even worth considering here. T3 infantry with splinter rifles, Kabalites were the core of many lists prior to Elites’ release. Don’t take unnecessary risks. The Covens’ big guy is a pain to deal with in Kill Team, especially if you took the Prophets of Flesh obsession. I want to be clear – this roster is a bit of a mess and is almost certainly not optimal, but it has potential and plenty of room for customization to suit your personal taste. Be aware of how far you can extend with your models. 4 Scion HSVG’s fire 16 times a round, and successfully proc a mortal wound on a drone for 1/3 of those shots. In this article, we’re going to look at the products that are available, what they are and what they do, and also list the products that you need to make them work. Against most attacks, their 5+ invulnerable combined with the -1 to hit is about as effective as a 4+ invulnerable and only gets better as you stack on more flesh wounds. 4 Flamer guardsmen fire ~14 times a round and proc a mortal wound 2/3 of the time. Where most factions have 6 or 7 subfaction traits to choose from, Drukhari have a total of 10 to choose from. Use this when one of your models is targeted during the shooting or fight phase to impose a -1 to hit on all attacks against that model for the rest of the phase. Use the dark lance Kabalite Gunner and Sybarite to accurately pick off high-value targets at range. Rather than leaning in one direction or the other, take a look at your opponent’s combat roster and figure out what you want to fight for. Don’t let them dictate the pace of the game. It can get tricky against true horde lists, but Cults and Coven can put them down through sheer volume of attacks in the fight phase, and the Kabal’s splinter cannon and shredder will work nicely when supported by a Mandrake or two.